Welcome!

Welcome to DarthSpock 3D Modelling. I set up this blog to show off a few of my attempts at 3D modelling. They will definitely start off very basic, but I'm hoping that in the future my skills will develop and so will my creations.

Tuesday, 23 October 2012

3D Modelling 1-DD1411: A Modern Desk Lamp (Planning and Practice)

For my first assignment piece, I chose to start with the lamp. I began with these three images, then I began practicing how I would achieve this design in Maya.
I started with something simple. I created a base by making a flat cylinder and smoothing the edges with the key 3 short cut:


Then using cylinders I began to slowly assemble the bottom section of the lamp.




After I made it to this stage I did some further research into the type of lamp I wanted to model. I came up with these pictures:



I think I am going to go with the bottom picture, but I will add a power cable with a switch onto my final product.

This is something I came up with when I was looking at this design:
As you can see I started working on the base, the stem (with extruded areas where it would be assembled), a socket for the bulb, and two clasps to keep the lamp shade in place.



I will probably keep the way I've done the base and the socket (even though the socket will most likely be blocked, I think the detail will make the model much better).

If you didn't see my post on what I actual brief is for this module, then check out the link below:
http://www.darthspock3dmodelling.blogspot.co.uk/2012/10/3d-modelling-1-dd1411-brief-first.html

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