I started with something simple. I created a base by making a flat cylinder and smoothing the edges with the key 3 short cut:
Then using cylinders I began to slowly assemble the bottom section of the lamp.
After I made it to this stage I did some further research into the type of lamp I wanted to model. I came up with these pictures:
This is something I came up with when I was looking at this design:
As you can see I started working on the base, the stem (with extruded areas where it would be assembled), a socket for the bulb, and two clasps to keep the lamp shade in place.
I will probably keep the way I've done the base and the socket (even though the socket will most likely be blocked, I think the detail will make the model much better).
If you didn't see my post on what I actual brief is for this module, then check out the link below:
http://www.darthspock3dmodelling.blogspot.co.uk/2012/10/3d-modelling-1-dd1411-brief-first.html
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